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Showing posts from February, 2022

Doom as Ninja with bouncing

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Doom is currently a deep and almost incomprehensible black hole on mods and technical experiments. The classic from the year 1993 , developed under the banner of ID software, is in recent years mainly due to numerous curious ports in the focus of interest. Attempts to use an ancient telephone hub as a controller, or make the game playable in the Twitter stroke for users, two examples of the fascinating, though sometimes absurd creativity behind the iconic DOS shooter. Doom Shinobi - The Ninja Mod to the classic! 3D models in Doom 1? At the same time, it is also screwed on the gameplay and the setting of the game, thus in the form of a Zelda-Crossovers. Now there is the opportunity not to play the first Doom part as a Doom Guy from the First Person, but as Ninja in the third person! Third person variants of the first Doom are rarity despite the popularity of the modifications. Nevertheless, the Youtuber-User Edy Pagaza decided to make the first Doom playable in this perspective - a...